Games

Games We Build for Brands

Branded games that pull a crowd to the booth and turn play into sign-ups and prize redemptions. Digital games for screens and phones, including two concept demos you can play, and physical games for the event floor.

Digital Games

Big-screen, phone, kiosk and tablet games that Baito designed and built, then two concept demos you can play in your browser. Screenshots are the games’ own start screens; figures are as reported for each event.

Grab Your Poka-Poka game screen displaying a POKKA product prize beside Giant Jenga, with promoters and the POKA-POKA Restaurant behind

POKKA · Big-screen claw game

Grab Your Poka-Poka

An on-screen digital claw. Players steer the claw from a phone controller for 15 seconds to grab a POKKA capsule, and a prize reveal sends them to the POKA-POKA Restaurant to collect it.

Event

Free Your Poka-Poka Concourse, Sunway Pyramid

Dates

16–19 Jul 2026

Baito’s Role

Appointed event agency; built and ran the game

Reported Participations

5,123

The Silica Glow Challenge start screen on a phone: the game title above the registration form and a Start Playing button

Spritzer SILIQA · Phone web game

Silica Glow Challenge

Played on the guest’s own phone after scanning a QR code. Players register, then have a 30-second round to tap falling silica, collagen and vitality items while dodging obstacles, with a glow meter, a combo ladder, a leaderboard and a prize draw.

First Event

Medical conference, 11–12 Apr 2026

Second Run

2–24 Jul 2026

Baito’s Role

Built the game and its admin dashboard

Reported Plays, April

3,711

Reported Plays, July

1,800

The Cipta Iced Coffee kiosk start screen: the Cipta Iced Coffee title, a Jom Mula start button and NESCAFÉ Espresso Concentrate bottles

NESCAFÉ · Touch-screen kiosk game

Cipta Iced Coffee

For lead agency Hatch. A portrait touch-screen kiosk that runs offline. Players pick one of three drinks and build it step by step (ice, pour, mix, stir and decorate) to a “Ta-Da!” reveal.

Event

NESCAFÉ booth, IOI City Mall Putrajaya

Dates

8–13 Sep 2026

Lead Agency

Hatch

Baito’s Role

Built the game

The prize machine start screen: a McDonald’s Chinese New Year fu sign above a capsule machine with a red PUSH button

McDonald’s · Tablet lucky-draw game

Prize Machine

A tablet lucky draw. Players press PUSH, the machine animates and drops a capsule, and the prize is revealed from live prize stock.

Events

CNY Open House 2026; Raya Open House store stops

Raya Store Stops

3–17 Apr 2026

Baito’s Role

Built the game

The Lemon Burst Battle kiosk start screen: the C.C. Lemon logo and title above five challenge cards and a green Shuffle button

CC Lemon · Touch-screen kiosk game

Burst Battle

A portrait touch-screen card-shuffle game. Players tap Shuffle, the five challenge cards shuffle and one is picked, and completing its challenge (a balance pose, a dance, a round of rock-paper-scissors) earns a turn at the hand wind chamber.

Client

CC Lemon

Baito’s Role

Built the game

The Berry Blast start screen: the Berry Blast by Ribena title, a how-to-play panel showing blackcurrants being sliced, and a Play button

Concept demo · Web game

Berry Blast

A 60-second swipe-to-slice game dressed in Ribena branding, built as a concept demo rather than for a client. Players slice blackcurrants, grab Vitamin C power-ups and avoid the bad items to score as high as they can.

Theme

Ribena branding

Baito’s Role

Built as a concept demo

The Penalty Kick Challenge start screen: the title and swipe-to-shoot instructions over a pixel-art goal and keeper, with an orange Start Game button

Concept demo · Web game

Penalty Kick Challenge

A five-round penalty shoot-out against a pixel-art keeper. Players swipe from the ball towards the goal to shoot, up for a high shot or straight for a low one, and chase their high score.

Theme

Football, unbranded

Baito’s Role

Built as a concept demo

Physical Games

Oversized, branded game pieces for the event floor, built, installed, supplied or run by Baito. Figures are as reported for each event.

Overhead view of the oversized POKKA Oolong Tea bottle on the circular Spin the Bottle platform, numbered one to four

POKKA · Floor game

Spin the Bottle

A giant POKKA Oolong Tea bottle on a platform numbered one to four. Each guest gets one spin, and the number the bottle lands on decides the prize.

Event

Free Your Poka-Poka Concourse, Sunway Pyramid

Dates

16–19 Jul 2026

Baito’s Role

Appointed event agency; built and ran the game

Reported Participations

5,330

Guest throwing a giant picture die beside green, pink and yellow POKKA Giant Jenga blocks, with a red-jacketed promoter guiding play

POKKA · Floor game

Giant Jenga with Picture Die

Guests roll the picture die and pull the matching block from the tower. Each colour of block carries a POKKA product message.

Event

Free Your Poka-Poka Concourse, Sunway Pyramid

Dates

16–19 Jul 2026

Baito’s Role

Appointed event agency; built and ran the game

Reported Participations

5,376

A guest in a green headscarf throws a glowing ring toward the giant monster claw while crew in lime T-shirts and a crowd watch outside the H&M store at Lot 10, 14 April 2026

Watsons · Floor game

Monster Claw Ring Toss

For lead agency FrameMotion Studio. Guests toss rings onto a 2.2 m monster-claw hand, the centrepiece of the Watsons Club Biggest Rewards (Ganjaran Raksasa) set at Lot 10.

Venue

Lot 10, Bukit Bintang

Dates

14–19 Apr 2026

Lead Agency

FrameMotion Studio

Baito’s Role

Built and installed the game

The Watsons redemption booth at Pavilion Kuala Lumpur’s Connection seen from above: monster backdrop, gift-box props, redemption counter, crew and the wrapped wind-chamber game, 19 April 2026

Watsons · Prize game

Human Wind Chamber

For lead agency FrameMotion Studio. An enclosed voucher-catching game, wrapped in the campaign’s artwork, at the same campaign’s redemption booth in Pavilion Kuala Lumpur.

Venue

Pavilion Kuala Lumpur, Connection

Dates

14–19 Apr 2026

Lead Agency

FrameMotion Studio

Baito’s Role

Supplied the wind chamber and its wrap

The same stick-catching game unit at a different event, a BRAND’S activation: a participant catches a falling yellow stick beneath the green overhead ring

Spritzer Sparkling Lemon · Stick-catching game

Falling Lemon

Our stick-catching game, dressed in lemon branding. Sticks drop from the overhead ring and players try to catch them as they fall.

Venue

The Starhill, Kuala Lumpur

Dates

13–26 Dec 2023

Baito’s Role

Supplied and ran the game

Pictured: the same stick-catching unit at another event, a BRAND’S activation. We have no photo from the Spritzer run.

A student swings the red mallet at the blue Ribena whack-a-mole unit, its purple blackcurrant ‘moles’ set in yellow rings, as friends queue behind him and a Baito crew member stands beside it at a roving stop

Ribena · Whack-a-mole game

Ribena Whack-a-Mole

Baito’s own whack-a-mole unit, dressed for Ribena. Players grab the mallet and hit the blackcurrant ‘moles’ as they pop up.

Events

Ribena roving and BRAND’S roving (May 2024), plus Ribena Nikmatnya out-of-home, Penang (Oct 2024)

Dates

2023–2024

Baito’s Role

Supplied and ran the game

More game units for hire: spin wheel, Giant Jenga, stick catching, wind chambers, Plinko, claw machine, Batak and more.

Want a game built for your brand?

The giant POKKA Oolong Tea bottle on the Spin the Bottle platform A guest tossing a ring at the giant Watsons monster claw at Lot 10